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| override void | Initialization () |
| | On init we initialize our values More...
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| override void | ShakeStarts () |
| | Describes what happens when a shake starts More...
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| virtual void | Reset () |
| | When that shaker gets added, we initialize its shake duration More...
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| virtual void | Awake () |
| | On Awake we grab our volume and profile More...
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| virtual void | GrabInitialValues () |
| | A method designed to collect initial values More...
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| virtual void | Update () |
| | On Update, we shake our values if needed, or reset if our shake has ended More...
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| virtual void | Shake () |
| | Override this method to implement shake over time More...
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| virtual float | ShakeFloat (AnimationCurve curve, float remapMin, float remapMax, bool relativeIntensity, float initialValue) |
| | A method used to "shake" a flot over time along a curve More...
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| virtual void | ResetTargetValues () |
| | Resets the values on the target More...
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| virtual void | ResetShakerValues () |
| | Resets the values on the shaker More...
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| virtual void | ShakeComplete () |
| | Describes what happens when the shake is complete More...
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| virtual void | OnEnable () |
| | On enable we start shaking if needed More...
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| virtual void | OnDestroy () |
| | On destroy we stop listening for events More...
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| virtual void | OnDisable () |
| | On disable we complete our shake if it was in progress More...
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| virtual bool | CheckEventAllowed (int channel, bool useRange=false, float range=0f, Vector3 eventOriginPosition=default(Vector3)) |
| | Returns true if this shaker should listen to events, false otherwise More...
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◆ Initialization()
| override void MoreMountains.Feedbacks.MMFeedbacksShaker.Initialization |
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protectedvirtual |
◆ OnMMFeedbacksShakeEvent()
| virtual void MoreMountains.Feedbacks.MMFeedbacksShaker.OnMMFeedbacksShakeEvent |
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int |
channel = 0, |
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bool |
useRange = false, |
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float |
eventRange = 0f, |
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Vector3 |
eventOriginPosition = default(Vector3) |
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) |
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virtual |
◆ Reset()
| virtual void MoreMountains.Feedbacks.MMFeedbacksShaker.Reset |
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| ) |
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protectedvirtual |
When that shaker gets added, we initialize its shake duration
◆ ShakeStarts()
| override void MoreMountains.Feedbacks.MMFeedbacksShaker.ShakeStarts |
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protectedvirtual |
◆ StartListening()
| override void MoreMountains.Feedbacks.MMFeedbacksShaker.StartListening |
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virtual |
◆ StopListening()
| override void MoreMountains.Feedbacks.MMFeedbacksShaker.StopListening |
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virtual |
◆ _mmFeedbacks
| MMFeedbacks MoreMountains.Feedbacks.MMFeedbacksShaker._mmFeedbacks |
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protected |
The documentation for this class was generated from the following file:
- F:/Github/Store/MMFeedbacksStore/Assets/MMFeedbacks/MMFeedbacks/MMFeedbacks/Shakers/MMFeedbacksShaker.cs