Custom editor for the ShaderController, conditional hiding
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Custom editor for the ShaderController, conditional hiding
◆ OnEnable()
virtual void MoreMountains.Tools.ShaderControllerEditor.OnEnable |
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On enable we grab our properties
◆ OnInspectorGUI()
override void MoreMountains.Tools.ShaderControllerEditor.OnInspectorGUI |
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Draws a conditional inspector
◆ _Amplitude
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._Amplitude |
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◆ _AudioAnalyzer
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._AudioAnalyzer |
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◆ _AudioAnalyzerLerp
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._AudioAnalyzerLerp |
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◆ _AudioAnalyzerMultiplier
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._AudioAnalyzerMultiplier |
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◆ _AudioAnalyzerOffset
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._AudioAnalyzerOffset |
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◆ _BeatID
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._BeatID |
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◆ _CurrentValue
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._CurrentValue |
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◆ _Curve
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._Curve |
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◆ _DisableAfterOneTime
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._DisableAfterOneTime |
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◆ _DisableAfterToDestination
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._DisableAfterToDestination |
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◆ _DisableGameObjectAfterOneTime
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._DisableGameObjectAfterOneTime |
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◆ _DrivenLevel
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._DrivenLevel |
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◆ _Duration
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._Duration |
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◆ _Frequency
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._Frequency |
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◆ _InitialColor
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._InitialColor |
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◆ _InitialValue
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._InitialValue |
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◆ _MaxValue
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._MaxValue |
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◆ _MinValue
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._MinValue |
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◆ _OneTimeAmplitude
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._OneTimeAmplitude |
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◆ _OneTimeButton
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._OneTimeButton |
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◆ _OneTimeCurve
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._OneTimeCurve |
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◆ _OneTimeDuration
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._OneTimeDuration |
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◆ _OneTimeRemapMax
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._OneTimeRemapMax |
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◆ _OneTimeRemapMin
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._OneTimeRemapMin |
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◆ _PingPongPauseDuration
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._PingPongPauseDuration |
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◆ _PropertyFound
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._PropertyFound |
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◆ _PropertyID
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._PropertyID |
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◆ _Shift
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._Shift |
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◆ _TargetMaterial
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._TargetMaterial |
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◆ _TargetRenderer
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._TargetRenderer |
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◆ _ToDestinationButton
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._ToDestinationButton |
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◆ _ToDestinationCurve
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._ToDestinationCurve |
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◆ _ToDestinationDuration
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._ToDestinationDuration |
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◆ _ToDestinationValue
SerializedProperty MoreMountains.Tools.ShaderControllerEditor._ToDestinationValue |
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The documentation for this class was generated from the following file: