_beatInterval | MoreMountains.Feedbacks.MMFeedback | protected |
_betweenDelayWaitForSeconds | MoreMountains.Feedbacks.MMFeedback | protected |
_infinitePlayCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_initialDelayWaitForSeconds | MoreMountains.Feedbacks.MMFeedback | protected |
_initialFlickerColor | MoreMountains.Feedbacks.MMFeedbackFlicker | protected |
_initialized | MoreMountains.Feedbacks.MMFeedback | protected |
_lastPlayTimestamp | MoreMountains.Feedbacks.MMFeedback | protected |
_playCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_playsLeft | MoreMountains.Feedbacks.MMFeedback | protected |
_propertyFound | MoreMountains.Feedbacks.MMFeedbackFlicker | protected |
_propertyID | MoreMountains.Feedbacks.MMFeedbackFlicker | protected |
_repeatedPlayCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_sequenceCoroutine | MoreMountains.Feedbacks.MMFeedback | protected |
_sequenceDelayWaitForSeconds | MoreMountains.Feedbacks.MMFeedback | protected |
_sequenceTrackID | MoreMountains.Feedbacks.MMFeedback | protected |
Active | MoreMountains.Feedbacks.MMFeedback | |
BeatThisFrame | MoreMountains.Feedbacks.MMFeedback | protected |
BoundRenderer | MoreMountains.Feedbacks.MMFeedbackFlicker | |
Chance | MoreMountains.Feedbacks.MMFeedback | |
CurrentSequenceIndex | MoreMountains.Feedbacks.MMFeedback | protected |
CustomInitialization(GameObject owner) | MoreMountains.Feedbacks.MMFeedbackFlicker | protectedvirtual |
CustomPlayFeedback(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedbackFlicker | protectedvirtual |
CustomReset() | MoreMountains.Feedbacks.MMFeedbackFlicker | protectedvirtual |
CustomStopFeedback(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
DebugActive | MoreMountains.Feedbacks.MMFeedback | |
FeedbackDeltaTime | MoreMountains.Feedbacks.MMFeedback | |
FeedbackDuration | MoreMountains.Feedbacks.MMFeedbackFlicker | |
FeedbackPlaying | MoreMountains.Feedbacks.MMFeedback | |
FeedbackStartedAt | MoreMountains.Feedbacks.MMFeedback | |
FeedbackTime | MoreMountains.Feedbacks.MMFeedback | |
Flicker(Renderer renderer, Color initialColor, Color flickerColor, float flickerSpeed, float flickerDuration) | MoreMountains.Feedbacks.MMFeedbackFlicker | virtual |
FlickerColor | MoreMountains.Feedbacks.MMFeedbackFlicker | |
FlickerDuration | MoreMountains.Feedbacks.MMFeedbackFlicker | |
FlickerOctave | MoreMountains.Feedbacks.MMFeedbackFlicker | |
HoldingPause | MoreMountains.Feedbacks.MMFeedback | |
InCooldown | MoreMountains.Feedbacks.MMFeedback | |
InfinitePlay(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
Initialization(GameObject owner) | MoreMountains.Feedbacks.MMFeedback | virtual |
Label | MoreMountains.Feedbacks.MMFeedback | |
LastBeatIndex | MoreMountains.Feedbacks.MMFeedback | protected |
LastBeatTimestamp | MoreMountains.Feedbacks.MMFeedback | protected |
LooperPause | MoreMountains.Feedbacks.MMFeedback | |
LooperStart | MoreMountains.Feedbacks.MMFeedback | |
Mode | MoreMountains.Feedbacks.MMFeedbackFlicker | |
Modes enum name | MoreMountains.Feedbacks.MMFeedbackFlicker | |
Owner | MoreMountains.Feedbacks.MMFeedback | |
Pause | MoreMountains.Feedbacks.MMFeedback | |
Play(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | virtual |
PlayCoroutine(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
PropertyName | MoreMountains.Feedbacks.MMFeedbackFlicker | |
RegularPlay(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
RepeatedPlay(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
ResetFeedback() | MoreMountains.Feedbacks.MMFeedback | virtual |
SequenceCoroutine(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | protectedvirtual |
SetColor(Color color) | MoreMountains.Feedbacks.MMFeedbackFlicker | protectedvirtual |
SetDelayBetweenRepeats(float delay) | MoreMountains.Feedbacks.MMFeedback | virtual |
SetInitialDelay(float delay) | MoreMountains.Feedbacks.MMFeedback | virtual |
SetSequence(MMSequence newSequence) | MoreMountains.Feedbacks.MMFeedback | virtual |
Stop(Vector3 position, float attenuation=1.0f) | MoreMountains.Feedbacks.MMFeedback | virtual |
Timing | MoreMountains.Feedbacks.MMFeedback | |